using UnityEngine;
using System.Collections;

public class ScoreKeeper : MonoBehaviour {
	public static int scores =0;
	public GUISkin skin;
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	
	void OnGUI()
	{
	GUI.skin = skin;
	GUI.Label (new Rect(150,50,250,250),ScoreKeeper.scores.ToString());
		
		
	}
}
